Built at Nferent AI. Both arms follow my hands live from Meta Quest 3 controllers. Here they pass a block between grippers, with no trajectory planned in advance.
The Quest 3 hangs on my chest, cameras facing my hands. It still tracks the controllers, and I watch the real arms instead of a video feed.
An Elite CS63 on one controller came first. Two arms need a process each, so a stall on one doesn't stutter the other, and their workspaces overlap right where the handoff happens.
Near a wrist singularity the IK asks for huge joint speeds to make a small move, so the loop refuses instead of obeying.
My hand can go where the arm can't. The arm stops cleanly at its workspace edge instead of jerking.
Too little filtering and hand tremor becomes arm tremor. Too much and the arm moves like it's underwater.
The rig exists to collect demonstrations. The same loop drove the Franka FR3 for the ten-task dataset a π0.5 policy was fine-tuned on. How well I teleoperate caps what the policy can learn.